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Mortal Shell 2 Balance Patch 1: Full Notes & Affected Guides

The complete Mortal Shell II Balance Patch 1 breakdown with exact numbers: economy refunds, boss and enemy nerfs, weapon buffs, Guard movement, and Tarstone changes.

OfficialPatch: Balance Patch 1Last verified: 2026-08-28

Quick answer

Balance Patch 1 (PC, 2026-08-20) changes Shell map hints from Glimpses to Gloom, refunds Glimpses spent on those hints, cuts Tarforge smelting Gloom cost by 75%, buffs enemy gold drops (double in Mammon), nerfs The Lost Child and Monolith, buffs Great Martyr’s Blade / Troubadour’s Lute / several weapon tracking values, lets Guard work while walking and buffs Parasitic, Grudge, Bulwark, Clerik’s and Squall Tarstones.

Patch status

The patch is live on PC as of 2026-08-20 and is coming to PS5 and Xbox Series shortly. Console players should check their installed version before assuming every numeric change below is active.

Economy changes

Change Detail
Shell map locations Now cost Gloom instead of Glimpses
Glimpse refund Any Glimpses already spent on Shell map hints are refunded. Pick them up from the Shell Keeper’s alcove in Blackmarrow
Gold drops Significantly increased across the game; enemies in Mammon drop double gold
Tarforge smelting Gloom cost reduced by 75%

This directly affects old advice that told players never to buy Shell map hints because they consumed the same scarce currency used for Bond progression.

Boss changes

Boss Change
The Lost Child Base damage -10%, max health -15%
Monolith Base damage -19%, max health -10%, some attacks re-timed to be more fair

Because these are numeric balance changes, boss guides written from advance-access footage should be rechecked before repeating “X hits to stagger” or “Y percent HP” claims.

Enemy changes

Enemy Change
Cultist (mace) Max health -21.1%
Caerinid Spider Max health -33.3%
Infested Stalker Max health -52.4%
Rusted Knave (Halberd) Max health -20.8%, overhead strike hit detection fixed

The patch notes state that enemies featured in the open beta were broadly returned toward their beta HP values, with the Caerinid Spider in Magdalena’s area kept dangerous on purpose.

Weapon changes

Weapon Change
Great Martyr’s Blade Attack damage +20%
Troubadour’s Lute Attack damage +100%
Caged Hystrix Minimum Resolve requirement to fire removed
Triarch Repeater Minimum Resolve requirement to fire removed
Axatana Improved light-attack tracking
Black Needle Improved light-attack tracking
Clockwork Scythe Improved light-attack tracking

Seal change

Guard can now be used while walking. That is a small line in the patch notes but a meaningful usability change for defensive players.

Tarstone changes

The patch lists buffs to Parasitic, Grudge, Bulwark, Clerik’s and Squall stones. Where the announcement does not give a number, this site does not invent one.

What to re-check after this patch

The pages most likely to age are:

The developers also say future updates are planned for Night Mode, Tarstones and PP Items, so those sections should stay patch-labeled.

History note: this page documents Balance Patch 1 (2026-08-20). The next major build is the Week 1 Update (2026-08-29), which replaced several of these numbers and added the Fragile Tarstone economy plus Mether’s Severance respec.

Last verified: 2026-08-28.